2022
Exports
$22.5BWorld Rnk 1 / 205
Flag Rnk 30 / 1216
2022
PRODUCT COMPLEXITY IN Video and Card Games
0.81Rnk 241 / 1025
2022
Imports
$695MWorld Rnk 13 / 217
Flag Rnk 287 / 1212
2022
ECONOMIC COMPLEXITY of China
1.12Rnk 22 / 133

About

Exports In 2022, China exported $22.5B in Video and Card Games, making it the 1st largest exporter of Video and Card Games in the world. At the same year, Video and Card Games was the 30th most exported product in China. The main destination of Video and Card Games exports from China are: United States ($10.5B), Japan ($1.89B), United Kingdom ($1.65B), Germany ($826M), and Netherlands ($706M).

The fastest growing export markets for Video and Card Games of China between 2021 and 2022 were United States ($1.77B), Netherlands ($275M), and United Arab Emirates ($197M).

Imports In 2022, China imported $695M in Video and Card Games, becoming the 13th largest importer of Video and Card Games in the world. At the same year, Video and Card Games was the 287th most imported product in China. China imports Video and Card Games primarily from: China ($490M), Japan ($88.9M), United States ($31.7M), South Korea ($23M), and Chinese Taipei ($11.9M).

The fastest growing import markets in Video and Card Games for China between 2021 and 2022 were China ($83.4M), United States ($18.3M), and Japan ($9.51M).

COMPANIES In 2023, leading companies such as CrimsonLogic (97), Safstar (65), and Mattel (39) were at the forefront of shipping Video and Card Games from China to the United States.

Latest Trends

September 2024

Subnational Monthly Trade

Time Scale
Flow
Color
EXPORT GROWTH (September 2023 - September 2024)$-374M(-19%)
IMPORT GROWTH (September 2023 - September 2024)$-10.8M(-12.6%)
MAIN EXPORTER (September 2024)Shandong Province$1B
MAIN DESTINATION (September 2024)United States$621M

This section shows Video and Card Games's exports and imports data at subnational level for China. Click any date in the line plot, any subnational region in the geomap, or any destination or origin country to explore the exports or imports behavior of Video and Card Games over time.

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Historical Data

Trade Balance

Color
EXPORTS (2022)$22.5B
IMPORTS (2022)$695M
NET TRADE (2022)$21.8B

In 2022, China exported $22.5B in Video and Card Games. The main destinations of China exports on Video and Card Games were United States ($10.5B), Japan ($1.89B), United Kingdom ($1.65B), Germany ($826M), and Netherlands ($706M).

In 2022, China imported $695M in Video and Card Games, mainly from China ($490M), Japan ($88.9M), United States ($31.7M), South Korea ($23M), and Chinese Taipei ($11.9M).

Explore Visualizations

Export Destinations (2022)

Import Origins (2022)

Market Growth

Flow
THE FASTEST GROWING Video and Card Games EXPORT MARKETS FOR China WERE (2021 - 2022):
United States$1.77B (20.3%)
Netherlands$275M (63.8%)
THE FASTEST DECLINING MARKETS FOR THE EXPORT OF Video and Card Games BY China WERE (2021 - 2022):
Germany-$246M (-23%)
Hong Kong-$221M (-26.6%)
Poland-$215M (-35.5%)

Change in Exports by Market (2021 - 2022)

Market Concentration

View
Flow
Type
In 2022, China's main exporting competitors in Video and Card Games were:
In 2022, China's main importing competitors in Video and Card Games were:

Explore Visualizations

Trade Value of Video and Card Games by Exporters

Potential Exports

Potential Exports

Flow
View
TOP EXPORT POTENTIALHong Kong+ $202M
TOP IMPORT POTENTIALVietnam+ $57.7M

Video and Card Games’s highest export potential is Hong Kong. With an export gap of $202M.   Video and Card Games’s highest import potential is Vietnam with an import gap of $57.7M.

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